توضیحاتی در مورد کتاب Generative Systems Art: The Work of Ernest Edmonds
نام کتاب : Generative Systems Art: The Work of Ernest Edmonds
ویرایش : 1
عنوان ترجمه شده به فارسی : هنر سیستم های مولد: اثر ارنست ادموندز
سری : Digital Research in the Arts and Humanities
نویسندگان : Francesca Franco
ناشر : Routledge
سال نشر : 2017
تعداد صفحات : 175
ISBN (شابک) : 1472436008 , 9781472436009
زبان کتاب : English
فرمت کتاب : pdf
حجم کتاب : 14 مگابایت
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فهرست مطالب :
Half Title
Series Information
Title Page
Copyright Page
Table of contents
Illustrations
Foreword
Acknowledgements
Introduction
Notes
1 The 1960s:
From figurative art to colour abstraction
Introduction
“Art or mathematics?”
From figurative art to black and white abstraction (1960–1962)
From black and white to colour abstraction (1962–1966)
Consolidating a Constructivist approach: Nineteen (1967–1969)
Notes
2 The 1970s: Logic, computers and communication
Introduction
The Systems Group
Art, technology and participation in the United Kingdom
Malcolm Hughes
Edward Ihnatowicz
Roy Ascott
Stephen Willats
Ernest Edmonds’ early interactive art
1970: Computer Graphics ’70 – *Datapack and Jigsaw
1971: Invention of Problems II – Communications Game
1972: Cognition and Control – Communications Game 2
1974–1978: Systems approaches in Edmonds’ paintings and drawings
Notes
3 The 1980s: Constructivism and Systems
Introduction
Personal networks and connections
Ernest Edmonds’ themes
Structure
Time
Colour
Exhibiting Space, Duality and Co-existence (1985)
Null-Dimension (1988)
Constructivism: Man versus Environment (1989)
Notes
4 The 1990s: Correspondences and intersections
Introduction
A busy 1990
A key collaboration: Correspondences
Residencies and exhibitions in the 1990s
Notes
5 Interactive Generative art: 2000–2015
Introduction
2000–2005
Expanding and evolving Video Constructs (2000–2003)
Audio-visual artworks: Ernest Edmonds with Mark Fell (2003–2004)
New interactive Generative works (2004–2005)
2005–2010
Tango Tangle (2006)
Shaping Form (from 2007)
Cities Tango: Between Belfast and Sydney (2009)
2010–2015
Automatic Art, London 2014
Primary Codes, Rio de Janeiro 2015
Notes
6 Structure and systems
Introduction
Structure and interaction
Fifty Two (1980)
Four Shaped Forms (2014)
Notes
7 New media, new technologies and new systems
Introduction
Technical innovations
Iterative software design methods
Adaptable user interfaces
User interface architectures
Creativity support tools
Art and technology crossovers
Creativity and cognition
Living laboratories for interactive art
Logic, Constructive Mathematics and Generative art
Logic Programming for time-based Generative art
Notes
Bibliography
Endorsements
Index