توضیحاتی در مورد کتاب Basics of Virtual Reality From the Discovery of Perspective to VR Glasses.
نام کتاب : Basics of Virtual Reality From the Discovery of Perspective to VR Glasses.
عنوان ترجمه شده به فارسی : مبانی واقعیت مجازی از کشف دیدگاه تا عینک واقعیت مجازی.
سری :
نویسندگان : Armin Grasnick
ناشر : Springer Berlin / Heidelberg
سال نشر : 2022
تعداد صفحات : 418
ISBN (شابک) : 9783662642016 , 3662642018
زبان کتاب : English
فرمت کتاب : pdf
حجم کتاب : 19 مگابایت
بعد از تکمیل فرایند پرداخت لینک دانلود کتاب ارائه خواهد شد. درصورت ثبت نام و ورود به حساب کاربری خود قادر خواهید بود لیست کتاب های خریداری شده را مشاهده فرمایید.
فهرست مطالب :
Preface
Literature
Contents
1: Introduction
1.1 Creation of Illusions
The Technique of the Images
Overview
1.2 Light and Shadow
Light as the Basis of Imaging
1.3 Holograph and Holoscopy
Possible and Impossible Word Formations in 3D
Overview
3D Prefixes
3D Suffixes
1.4 What the Hell?
Autostereoscopy, Holography or Virtual Reality?
Stereoscopy
Autostereoscopy
Light Field
Holography
Virtual Reality
Literature
2: Discovery of Perspective
2.1 Sense of Light
About the Development and Structure of the Eyes
The Cambrian Explosion
Background Information
Schizochroal or Holochroal?
Kepler´s Conjecture
Apposition or Superposition
From the Dissection of an Eye
2.2 Paleo VR
From Virtual Reality in the Stone Age
2.3 Historical Theories of Vision
From the Real Object to Its Perception
From the Apeiron Via the Ether to the Quantum Field
Tetractys-the Divine Fourfoldness
Is Seeing Nothing But Hot Air?
Background Information
The Apology of SOCRATES
Euclidean Space
Stoics
2.4 Ancient Perspectives
The Use of Perspective in Antiquity
Background Information
The Burning Mirrors of Archimedes
The Competition of the Painters
2.5 Projections from the Middle Ages
The Renaissance of Perspective
The Legend of Giotto´s Childhood
Background Information
2.6 Multiple Perspectives
A Picture from Different Angles
Literature
3: Images from Light
3.1 Camera Obscura
Pictures from the Darkroom
The Epicyclic Hypothesis-Epicycle and Deferent
3.2 Magic Lantern
Magic Lantern and Fright Lamp
Background Information
Background Information
The Molyneux Problem
3.3 Solar Microscope
Projection with Solar Power
3.4 Moving Images
Wonder Wheel and High-Speed Viewer
Projection Magic
Background Information
Kaleidoscope and Kaleidophone
Let There Be Light!
Background Information
3.5 Television
Seeing with Electricity
Background Information
3.6 Liquid Crystals
Carrots for the Eyes
Tensors for the ``Operation´´ of Liquid Crystals
3.7 Luminous Crystals
The Glow of the Carborundum
3.8 Radiant Plasma
Light from Charged Gas
Plasma
Literature
4: Virtual Illusions: The Generation of Spatial Images
4.1 Natural Spatial Vision
The True Perception
4.2 Binocular Spatial Perception
Seeing with Two Eyes
4.3 Spatial Disturbance
Perception Problems with 3D Glasses
4.4 Stereoscopes
A Peep-Box for Two Eyes
4.5 3D Glasses
Image Separation to Put on
4.6 Naked Eye
Stereoscopy Without 3D Glasses
Background Information
4.7 Autostereoscopy
About Barriers and Lenses
Barrier or Lens?
Moiré Effect
4.8 Light Field
The Light Field in the Illumination Space
Physical Fields
Literature
5: Virtual Spaces
5.1 Panoramas
Right in the Middle Instead of Just There
La Nature a Coup d´Œil: Nature at a Glance
The Teaching Swing of the Aviators
5.2 Duplicated Reality
Copied Worlds for All Senses
The Sixth Sense
Olfactory Cinema
5.3 Interaction
Perspectives of the Artificial Space
Nintendo´s Power Glove
Optical Gratings
5.4 Real Virtuality
From the Virtual into Reality
The Self-Replicating Interstellar Spaceship ``Oumuamua´´
From Depth-Maps, Time-of-Flight and Structured Light
Holograms
Points of Light in the Space
Literature
6: Concluding Remarks
Literature
Register of Persons
Index