Beginning Java Objects: From Concepts to Code, 3rd Edition

دانلود کتاب Beginning Java Objects: From Concepts to Code, 3rd Edition

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نام کتاب : Beginning Java Objects: From Concepts to Code, 3rd Edition
ویرایش : 3
عنوان ترجمه شده به فارسی : شروع اشیاء جاوا: از مفاهیم تا کد، ویرایش سوم
سری :
نویسندگان :
ناشر : Apress
سال نشر : 2023
تعداد صفحات : 0
ISBN (شابک) : 9781484290606 , 9781484290590
زبان کتاب : English
فرمت کتاب : epub    درصورت درخواست کاربر به PDF تبدیل می شود
حجم کتاب : 12 مگابایت



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About the Author ...................................................................................................xvii
About the Technical Reviewer ................................................................................xix
Preface ...................................................................................................................xxi
Introduction ..........................................................................................................xxiii
Student Registration System (SRS) Case Study ..................................................xxxv
Part I: The ABCs of Objects .............................................................................1
Chapter 1: Abstraction and Modeling ....................................................................... 3
Simplification Through Abstraction ............................................................................................... 3
Generalization Through Abstraction .............................................................................................. 5
Organizing Abstractions into Classification Hierarchies .......................................................... 5
Abstraction as the Basis for Software Development ............................................................. 10
Reuse of Abstractions ................................................................................................................. 11
Inherent Challenges .................................................................................................................... 13
What Does It Take to Be a Successful Object Modeler? ........................................................ 14
Summary .................................................................................................................................... 17
Chapter 2: Some Java Basics ................................................................................. 21
Java Is Architecture Neutral ........................................................................................................ 22
Anatomy of a Simple Java Program ............................................................................................ 27
Comments ............................................................................................................................. 28
The Class Declaration ............................................................................................................ 30
The main Method ................................................................................................................... 31
Setting Up a Simple Java Development Environment ................................................................. 32
vi
The Mechanics of Java ............................................................................................................... 32
Compiling Java Source Code into Bytecode .......................................................................... 32
Executing Bytecode ............................................................................................................... 33
Primitive Types ............................................................................................................................ 34
Variables ..................................................................................................................................... 36
Variable Naming Conventions ................................................................................................ 37
Variable Initialization ................................................................................................................... 39
The String Type ........................................................................................................................... 40
Case Sensitivity ........................................................................................................................... 41
Java Expressions ........................................................................................................................ 42
Arithmetic Operators ............................................................................................................. 43
Relational and Logical Operators ........................................................................................... 45
Evaluating Expressions and Operator Precedence ................................................................ 46
The Type of an Expression ..................................................................................................... 48
Automatic Type Conversions and Explicit Casting ....................................................................... 48
Loops and Other Flow Control Structures ................................................................................... 51
if Statements ......................................................................................................................... 52
switch Statements ................................................................................................................. 55
for Statements ....................................................................................................................... 58
while Statements .................................................................................................................. 61
Jump Statements .................................................................................................................. 63
Block-Structured Languages and the Scope of a Variable .......................................................... 65
Printing to the Console Window .................................................................................................. 67
print vs. println ...................................................................................................................... 69
Escape Sequences ................................................................................................................ 71
Elements of Java Style ................................................................................................................ 72
Proper Use of Indentation ...................................................................................................... 72
Use Comments Wisely ........................................................................................................... 76
Placement of Braces ............................................................................................................. 77
Descriptive Variable Names ................................................................................................... 78
Summary .................................................................................................................................... 78
vii
Chapter 3: Objects and Classes .............................................................................. 81
Software at Its Simplest .............................................................................................................. 81
Functional Decomposition ..................................................................................................... 82
The Object-Oriented Approach .............................................................................................. 85
What Is an Object? ...................................................................................................................... 85
State/Data/Attributes ............................................................................................................. 87
Behavior/Operations/Methods ............................................................................................... 89
What Is a Class? .......................................................................................................................... 91
A Note Regarding Naming Conventions ................................................................................. 92
Declaring a Class, Java Style ................................................................................................. 93
Instantiation ................................................................................................................................ 94
Encapsulation ............................................................................................................................. 96
User-Defined Types and Reference Variables ............................................................................. 97
Naming Conventions for Reference Variables ....................................................................... 99
Instantiating Objects: A Closer Look .......................................................................................... 100
Garbage Collection .............................................................................................................. 110
Objects As Attributes ................................................................................................................. 111
A Compilation “Trick”: “Stubbing Out” Classes ................................................................... 115
Composition ......................................................................................................................... 118
The Advantages of References As Attributes ....................................................................... 120
Three Distinguishing Features of an Object-Oriented Programming Language ........................ 121
Summary .................................................................................................................................. 121
Chapter 4: Object Interactions .............................................................................. 125
Events Drive Object Collaboration ............................................................................................. 126
Declaring Methods .................................................................................................................... 128
Method Headers .................................................................................................................. 129
Method Naming Conventions .............................................................................................. 129
Passing Arguments to Methods ........................................................................................... 130
Method Return Types ........................................................................................................... 131
An Analogy ........................................................................................................................... 133
Method Bodies ..................................................................................................................... 134
Features May Be Declared in Any Order .............................................................................. 135
return Statements ............................................................................................................... 136
Methods Implement Business Rules ......................................................................................... 141
Objects As the Context for Method Invocation .......................................................................... 142
Java Expressions, Revisited ................................................................................................ 146
Capturing the Value Returned by a Method ......................................................................... 147
Method Signatures .............................................................................................................. 148
Choosing Descriptive Method Names .................................................................................. 150
Method Overloading .................................................................................................................. 151
Message Passing Between Objects .......................................................................................... 153
Delegation ................................................................................................................................. 156
Obtaining Handles on Objects ................................................................................................... 157
Objects As Clients and Suppliers .............................................................................................. 162
Information Hiding/Accessibility ............................................................................................... 165
Public Accessibility .............................................................................................................. 166
Private Accessibility ............................................................................................................. 168
Publicizing Services ............................................................................................................ 169
Method Headers, Revisited .................................................................................................. 171
Accessing the Features of a Class from Within Its Own Methods ....................................... 171
Accessing Private Features from Client Code ........................................................................... 176
Declaring Accessor Methods ............................................................................................... 176
Recommended “Get”/“Set” Method Headers ...................................................................... 178
IDE-Generated Get/Set Methods .......................................................................................... 182
The “Persistence” of Attribute Values .................................................................................. 183
Using Accessor Methods from Client Code .......................................................................... 183
The Power of Encapsulation Plus Information Hiding ............................................................... 184
Preventing Unauthorized Access to Encapsulated Data ...................................................... 185
Helping Ensure Data Integrity .............................................................................................. 185
Limiting “Ripple Effects” When Private Features Change ................................................... 188
Using Accessor Methods from Within a Class’s Own Methods ............................................ 191
Exceptions to the Public/Private Rule ....................................................................................... 197
Constructors .............................................................................................................................. 201
Default Constructors ............................................................................................................ 201
Writing Our Own Explicit Constructors ................................................................................ 202
Passing Arguments to Constructors .................................................................................... 203
Replacing the Default Parameterless Constructor .............................................................. 205
More Elaborate Constructors ............................................................................................... 206
Overloading Constructors .................................................................................................... 208
An Important Caveat Regarding the Default Constructor .................................................... 210
Using the “this” Keyword to Facilitate Constructor Reuse .................................................. 212
Software at Its Simplest, Revisited ........................................................................................... 216
Summary .................................................................................................................................. 218
Chapter 5: Relationships Between Objects ........................................................... 223
Associations and Links ............................................................................................................. 224
Multiplicity ........................................................................................................................... 227
Multiplicity and Links .......................................................................................................... 229
Aggregation and Composition ................................................................................................... 232
Inheritance ................................................................................................................................ 234
Responding to Shifting Requirements with a New Abstraction ........................................... 234
(Inappropriate) Approach #1: Modify the Student Class ...................................................... 235
(Inappropriate) Approach #2: “Clone” the Student Class to Create a GraduateStudent
Class .................................................................................................................................... 239
The Proper Approach (#3): Taking Advantage of Inheritance ............................................... 241
The “is a” Nature of Inheritance .......................................................................................... 242
The Benefits of Inheritance ................................................................................................. 246
Class Hierarchies ................................................................................................................. 247
The Object Class .................................................................................................................. 250
Is Inheritance Really a Relationship? .................................................................................. 250
Avoiding “Ripple Effects” in a Class Hierarchy .................................................................... 251
Rules for Deriving Classes: The “Do’s” ................................................................................ 252
Overriding ............................................................................................................................ 252
Reusing Superclass Behaviors: The “super” Keyword ........................................................ 256
Rules for Deriving Classes: The “Don’ts” ............................................................................. 260
Private Features and Inheritance ........................................................................................ 262
Inheritance and Constructors .............................................................................................. 267
A Few Words About Multiple Inheritance ............................................................................. 275
Three Distinguishing Features of an OOPL, Revisited ............................................................... 280
Summary .................................................................................................................................. 280
Chapter 6: Collections of Objects ......................................................................... 285
What Are Collections? ............................................................................................................... 286
Collections Are Defined by Classes and Must Be Instantiated ............................................ 286
Collections Organize References to Other Objects .............................................................. 287
Collections Are Encapsulated .............................................................................................. 289
Three Generic Types of Collection ............................................................................................. 290
Ordered Lists ....................................................................................................................... 290
Dictionaries ......................................................................................................................... 292
Sets ..................................................................................................................................... 293
Arrays As Simple Collections .................................................................................................... 295
Declaring and Instantiating Arrays ...................................................................................... 295
Accessing Individual Array Elements ................................................................................... 297
Initializing Array Contents .................................................................................................... 298
Manipulating Arrays of Objects ........................................................................................... 300
A More Sophisticated Type of Collection: The ArrayList Class ................................................... 305
Using the ArrayList Class: An Example ................................................................................ 306
Import Directives and Packages .......................................................................................... 306
The Namespace of a Class .................................................................................................. 310
User-Defined Packages and the Default Package ............................................................... 313
Generics .............................................................................................................................. 314
ArrayList Features ............................................................................................................... 315
Iterating Through ArrayLists ................................................................................................ 318
Copying the Contents of an ArrayList into an Array ............................................................. 319
The HashMap Collection Class .................................................................................................. 321
The TreeMap Class .................................................................................................................... 329
The Same Object Can Be Simultaneously Referenced by Multiple Collections ......................... 332
Inventing Our Own Collection Types .......................................................................................... 334
Approach #1: Designing a New Collection Class from Scratch .......................................... 334
Approach #2: Extending a Predefined Collection Class (MyIntCollection) ........................... 335
Approach #3: Encapsulating a Standard Collection (MyIntCollection2) ............................... 341
Trade-Offs of Approach #2 vs. Approach #3 ........................................................................ 346
Collections As Method Return Types ......................................................................................... 348
Collections of Derived Types ..................................................................................................... 350
Revisiting Our Student Class Design ......................................................................................... 351
The courseLoad Attribute of Student ................................................................................... 352
The transcript Attribute of Student ...................................................................................... 352
The transcript Attribute, Take 2 ............................................................................................ 356
Our Completed Student Data Structure ............................................................................... 363
Summary .................................................................................................................................. 364
Chapter 7: Some Final Object Concepts ................................................................ 367
Polymorphism ........................................................................................................................... 368
Polymorphism Simplifies Code Maintenance ...................................................................... 375
Three Distinguishing Features of an Object-Oriented Programming Language ........................ 378
The Benefits of User-Defined Types ..................................................................................... 378
The Benefits of Inheritance ................................................................................................. 379
The Benefits of Polymorphism ............................................................................................. 379
Abstract Classes ....................................................................................................................... 380
Implementing Abstract Methods ......................................................................................... 385
Abstract Classes and Instantiation ...................................................................................... 387
Declaring Reference Variables of Abstract Types ................................................................ 389
An Interesting Twist on Polymorphism ................................................................................ 390
Interfaces .................................................................................................................................. 392
Implementing Interfaces ..................................................................................................... 395
Another Form of the “Is A” Relationship .............................................................................. 400
Interfaces and Casting ......................................................................................................... 401
Implementing Multiple Interfaces ........................................................................................ 406
Interfaces and Casting, Revisited ........................................................................................ 409
Interfaces and Instantiation ................................................................................................. 410
Interfaces and Polymorphism .............................................................................................. 411
The Importance of Interfaces .............................................................................................. 412
Static Features .......................................................................................................................... 423
Static Variables .................................................................................................................... 423
A Design Improvement: Burying Implementation Details .................................................... 428
Static Methods .................................................................................................................... 429
Restrictions on Static Methods ............................................................................................ 430
Utility Classes ...................................................................................................................... 432
The final Keyword ................................................................................................................ 433
Custom Utility Classes ......................................................................................................... 437
Summary .................................................................................................................................. 439
Part II: Object Modeling 101 ................................................................................. 443
Chapter 8: The Object Modeling Process in a Nutshell ......................................... 445
The “Big Picture” Goal of Object Modeling ............................................................................... 445
Modeling Methodology = Process + Notation + Tool .......................................................... 446
My Recommended Object Modeling Process, in a Nutshell ...................................................... 451
Thoughts Regarding Object Modeling Software Tools ......................................................... 452
A Reminder .......................................................................................................................... 455
Summary .................................................................................................................................. 455
Chapter 9: Formalizing Requirements Through Use Cases ................................... 457
What Are Use Cases? ................................................................................................................ 458
Functional vs. Technical Requirements ............................................................................... 458
Involving the Users .............................................................................................................. 460
Actors ........................................................................................................................................ 460
Identifying Actors and Determining Their Roles .................................................................. 461
Diagramming a System and Its Actors ................................................................................ 463
Specifying Use Cases ................................................................................................................ 466
xiii
Matching Up Use Cases with Actors ......................................................................................... 468
To Diagram or Not to Diagram? ................................................................................................. 468
Summary .................................................................................................................................. 470
Chapter 10: Modeling the Static/Data Aspects of the System .............................. 473
Identifying Appropriate Classes ................................................................................................ 474
Noun Phrase Analysis .......................................................................................................... 475
Refining the Candidate Class List ........................................................................................ 483
Revisiting the Use Cases ..................................................................................................... 488
Producing a Data Dictionary ..................................................................................................... 491
Determining Associations Between Classes ............................................................................. 492
Association Matrices ........................................................................................................... 495
Identifying Attributes ................................................................................................................. 498
UML Notation: Modeling the Static Aspects of an Abstraction .................................................. 498
Classes, Attributes, and Operations ..................................................................................... 499
Relationships Between Classes ........................................................................................... 503
Reflecting Multiplicity .......................................................................................................... 511
Object/Instance Diagrams ......................................................................................................... 516
Associations As Attributes ......................................................................................................... 518
Information “Flows” Along an Association “Pipeline” ............................................................... 520
“Mixing and Matching” Relationship Notations ........................................................................ 527
Association Classes .................................................................................................................. 531
Our “Completed” Student Registration System Class Diagram ................................................ 534
Metadata ................................................................................................................................... 543
Summary .................................................................................................................................. 545
Chapter 11: Modeling the Dynamic/Behavioral Aspects of the System ............... 547
How Behavior Affects State ...................................................................................................... 548
Events .................................................................................................................................. 551
Scenarios .................................................................................................................................. 556
Scenario #1 for the “Register for a Course” Use Case ........................................................ 557
Scenario #2 for the “Register for a Course” Use Case ........................................................ 559
Sequence Diagrams .................................................................................................................. 560
Determining Objects and External Actors for Scenario #1 .................................................. 561
Preparing the Sequence Diagram ........................................................................................ 563
Using Sequence Diagrams to Determine Methods ................................................................... 568
Communication Diagrams ......................................................................................................... 571
Revised SRS Class Diagram ...................................................................................................... 573
Summary .................................................................................................................................. 575
Chapter 12: Wrapping Up Our Modeling Efforts .................................................... 579
Testing the Model ...................................................................................................................... 579
Revisiting Requirements ........................................................................................................... 580
Reusing Models: A Word About Design Patterns ....................................................................... 584
Summary .................................................................................................................................. 587
Part III: Translating an Object Blueprint into Java Code .............................589
Chapter 13: A Few More Java Details ................................................................... 591
Java-Specific Terminology ........................................................................................................ 592
Java Archive (jar) Files .............................................................................................................. 593
Creating Jar Files ................................................................................................................ 594
Inspecting the Contents of a Jar File ................................................................................... 595
Using the Bytecode Contained Within a Jar File .................................................................. 596
Extracting Contents from Jar Files ...................................................................................... 597
“Jarring” Entire Directory Hierarchies ................................................................................. 597
Javadoc Comments ................................................................................................................... 599
The Object Nature of Strings ..................................................................................................... 608
Operations on Strings .......................................................................................................... 608
Strings Are Immutable ......................................................................................................... 612
The StringBuffer Class ......................................................................................................... 616
The StringTokenizer Class ................................................................................................... 617
Instantiating Strings and the String Literal Pool .................................................................. 620
Testing the Equality of Strings ............................................................................................. 624
Message Chains ........................................................................................................................ 626
Object Self-Referencing with “this” .......................................................................................... 628
Java Exception Handling ........................................................................................................... 630
The Mechanics of Exception Handling ................................................................................. 633
Catching Exceptions ............................................................................................................ 645
Interpreting Exception Stack Traces .................................................................................... 651
The Exception Class Hierarchy ............................................................................................ 654
Catching the Generic Exception Type .................................................................................. 658
Compiler Enforcement of Exception Handling ..................................................................... 659
Taking Advantage of the Exception That We’ve Caught ....................................................... 661
Nesting of Try/Catch Blocks ................................................................................................. 662
User-Defined Exception Types ............................................................................................. 663
Throwing Multiple Types of Exception ................................................................................. 668
Enum(eration)s .......................................................................................................................... 668
Providing Input to Command-Line-Driven Programs ................................................................ 678
Accepting Command-Line Arguments: The args Array ........................................................ 679
Introducing Custom Command-Line Flags to Control a Program’s Behavior ....................... 681
Accepting Keyboard Input: The Scanner Class .................................................................... 687
Using Wrapper Classes for Input Conversion ....................................................................... 689
Features of the Object Class ..................................................................................................... 692
Determining the Class That an Object Belongs To ............................................................... 692
Testing the Equality of Objects ............................................................................................ 694
Overriding the equals Method ............................................................................................. 700
Overriding the toString Method ........................................................................................... 704
Static Initializers .................................................................................................................. 707
Variable Initialization, Revisited ................................................................................................ 709
Variable Arguments (varargs) .............................................................................................. 712
Summary .................................................................................................................................. 716
Chapter 14: Transforming the Model into Java Code ............................................ 719
Suggestions for Getting the Maximum Value from This Chapter .............................................. 720
The SRS Class Diagram Revisited ............................................................................................. 720
The Person Class (Specifying Abstract Classes) .................................................................. 724
The Student Class (Reuse Through Inheritance, Extending Abstract Classes, Delegation) .. 728
The Professor Class (Bidirectionality of Relationships) ....................................................... 740
The Course Class (Reflexive Relationships, Unidirectional Relationships) .......................... 742
The Section Class (Representing Association Classes, Public Static Final Attributes,
Enums) ................................................................................................................................ 747
Delegation Revisited ............................................................................................................ 758
The ScheduleOfClasses Class ............................................................................................. 765
The TranscriptEntry Association Class (Static Methods) ...................................................... 767
The Transcript Class ............................................................................................................ 772
The SRS Driver Program ...................................................................................................... 773
Summary .................................................................................................................................. 787
Chapter 15: Building a Three-Tier User Driven Application .................................. 789
A Three-Tier Architecture .......................................................................................................... 790
What Does the Controller Do? ............................................................................................. 791
Building a Persistence/Data Tier ............................................................................................... 792
Building a Web-Based Presentation Layer ................................................................................ 795
Example Controller Logic .......................................................................................................... 797
The Importance of Model–Data Layer–View Separation ........................................................... 800
Summary .................................................................................................................................. 802
Further Reading ........................................................................................................................ 802
Appendix A: Alternative Case Studies .................................................................. 805
Index ..................................................................................................................... 815




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