توضیحاتی در مورد کتاب :
این کتاب مجموعه مقالات داوری اولین کنفرانس بینالمللی فرهنگ و محاسبات است.
فهرست مطالب :
Front Matter ....Pages i-xx
Front Matter ....Pages 1-1
Mood Boards as a Tool for Studying Emotions as Building Blocks of the Collective Unconscious (Huang-Ming Chang, Leonid Ivonin, Marta Diaz, Andreu Catala, Matthias Rauterberg)....Pages 3-18
Research on Consumers’ Decision-Making Factors of Cultural and Creative Products of the Palace Museum Under the Background of New Media (Ziwei Chen, Jiaqian Xu, Bing Xiao)....Pages 19-30
Computer Science Intersects Humanities: Visualization Projects for Liberal Arts Undergraduate Students Through an Interdisciplinary Approach Using Software Development Skills and Japanese Cultural Knowledge (Hiroko Chiba, Dave Berque)....Pages 31-41
Research on the Design and Method of Innovation System of Cultural and Creative Industries Based on Social Development (Wei Ding, Qianyu Zhang, Junnan Ye, Dadi An, Jie Zhou)....Pages 42-53
How AI Systems Challenge the Conditions of Moral Agency? (Jaana Hallamaa, Taina Kalliokoski)....Pages 54-64
Deep Fake and Cultural Truth - Custodians of Cultural Heritage in the Age of a Digital Reproduction (Susan Hazan)....Pages 65-80
Experiencing the Conditions of Trust: A Practice-Based Exploration of Trust Formation Through an Artificial Society Environment (Michael Heidt, Andreas Bischof)....Pages 81-94
Cognitive Mimetics for AI Ethics: Tacit Knowledge, Action Ontologies and Problem Restructuring (Antero Karvonen)....Pages 95-104
Good Life Ecosystems – Ethics and Responsibility in the Silver Market (Jaana Leikas, Anton Sigfrids, Jari Stenvall, Mika Nieminen)....Pages 105-122
Hume’s Guillotine Resolved (Pertti Saariluoma)....Pages 123-132
Influences on Livestreaming Usage in China: Contents, Motivations, and Engagements (Yisi Yang)....Pages 133-142
Front Matter ....Pages 143-143
Archiving the Memory of the Holocaust (Ernst Feiler, Frank Govaere, Philipp Grieß, Simon Purk, Ralf Schäfer, Oliver Schreer)....Pages 145-155
Open City Museum: Unveiling the Cultural Heritage of Athens Through an -Augmented Reality Based- Time Leap (Georgios Kallergis, Marios Christoulakis, Aimilios Diakakis, Marios Ioannidis, Iasonas Paterakis, Nefeli Manoudaki et al.)....Pages 156-171
Research on Cultural Tourism Experience Design Based on Augmented Reality (Meiyu Lv, Lei Wang, Ke Yan)....Pages 172-183
User Experience of Interaction Design in Local Cultural Heritage Museum Based on Digital Information Services and Navigation Support (Yidan Men, Robert Chen, Xiaoping Hu)....Pages 184-194
Mixed Reality and Volumetric Video in Cultural Heritage: Expert Opinions on Augmented and Virtual Reality (Néill O’Dwyer, Gareth W. Young, Nicholas Johnson, Emin Zerman, Aljosa Smolic)....Pages 195-214
The Effects of Interactive Digital Exhibits (IDEs) on Children’s Experience in Science Museums (Qiang Li, Bohyeon Yoo, Yong Ding)....Pages 215-228
Redefining Visual Storytelling for Adaptation of Classic Literature in Immersive Environments: Hölderlin’s Echo VR (Hannes Rall)....Pages 229-244
Increasing the Museum Visitor’s Engagement Through Compelling Storytelling Based on Interactive Explorations (Ana Rodrigues, Pedro Campos, Diogo Cabral)....Pages 245-254
Semantics-Driven Conversational Interfaces for Museum Chatbots (Dimitris Spiliotopoulos, Konstantinos Kotis, Costas Vassilakis, Dionisis Margaris)....Pages 255-266
3D Virtual Reconstruction and Sound Simulation of an Ancient Roman Brass Musical Instrument (Zezhou Sun, Antonio Rodà, Emily Whiting, Emanuela Faresin, Giuseppe Salemi)....Pages 267-280
“Talking” Triples to Museum Chatbots (Savvas Varitimiadis, Konstantinos Kotis, Dimitris Spiliotopoulos, Costas Vassilakis, Dionisis Margaris)....Pages 281-299
Acoustic Experiences for Cultural Heritage Sites: A Pilot Experiment on Spontaneous Visitors’ Interest (Vincenzo Norman Vitale, Marco Olivieri, Antonio Origlia, Niccolò Pretto, Antonio Rodà, Francesco Cutugno)....Pages 300-311
A Robot in the Library (Evgenios Vlachos, Anne Faber Hansen, Jakob Povl Holck)....Pages 312-322
Front Matter ....Pages 323-323
Preservation and Promotion of Opera Cultural Heritage: The Experience of La Scala Theatre (Federico Avanzini, Adriano Baratè, Goffredo Haus, Luca A. Ludovico, Stavros Ntalampiras)....Pages 325-337
How to Utilize the HuValue Tool for Daily Life Product Design (Shadi Kheirandish, Matthias Rauterberg)....Pages 338-357
A Study on Symbolic Aesthetics of China’s Splashed Ink Freehand Landscape Painting (Liming Liu)....Pages 358-370
Study on the Development of Ruichang Bamboo Weaving Patterns Based on Computer Graphics and Machine Learning (Miao Liu, Chenyue Wang, Jiale Zhou)....Pages 371-385
Prakempa: The Colour Music of the Balinese Calendar (Vibeke Sørensen, J. Stephen Lansing)....Pages 386-395
Virtual Cinematic Heritage for the Lost Singaporean Film Pontianak (1957) (Benjamin Seide, Benjamin Slater)....Pages 396-414
Interactive Rakuchu Rakugai-zu (Views in and Around Kyoto) (Naoko Tosa, Ryohei Nakatsu, Makoto Nagao, Naoko Iwasaki, Tsumiki Wada, Futoshi Saegusa et al.)....Pages 415-427
Research on the Regenerated Design of Blue Calico Based on Computer Image Processing (Yuanyuan Wang, Rongrong Fu)....Pages 428-438
WeChat Redesign for Foreigners Living in China from Culturally Adaptive Design Perspective (Qinyan Zhang)....Pages 439-449
A Methodological Reflection: Deconstructing Cultural Elements for Enhancing Cross-Cultural Appreciation of Chinese Intangible Cultural Heritage (Shichao Zhao)....Pages 450-459
Back Matter ....Pages 461-462
توضیحاتی در مورد کتاب به زبان اصلی :
This book constitutes the refereed proceedings of the First International Conference on Culture and Computing, C&C 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in July 2020. The conference was planned to be held in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic.
From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings.
The 34 papers presented in this volume were organized in topical sections as follows: HCI and ethics in cultural contexts; interactive and immersive cultural heritage; and preservation of local cultures.