The Routledge Companion to Media Studies and Digital Humanities

دانلود کتاب The Routledge Companion to Media Studies and Digital Humanities

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کتاب روتلج همراه در مطالعات رسانه و علوم انسانی دیجیتال نسخه زبان اصلی

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توضیحاتی در مورد کتاب The Routledge Companion to Media Studies and Digital Humanities

نام کتاب : The Routledge Companion to Media Studies and Digital Humanities
عنوان ترجمه شده به فارسی : روتلج همراه در مطالعات رسانه و علوم انسانی دیجیتال
سری :
نویسندگان :
ناشر : Routledge
سال نشر : 2018
تعداد صفحات : 585
ISBN (شابک) : 2017014964 , 9781315730479
زبان کتاب : English
فرمت کتاب : pdf
حجم کتاب : 7 مگابایت



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Cover
Half Title
Title Page
Copyright Page
Dedication
Table of Contents
Notes on Contributors
Acknowledgments
Introduction: Studying Media through New Media
Part I Access, Praxis, Justice
1. Theory/Practice: Lessons Learned from Feminist Film Studies
2. #cut/paste+bleed: Entangling Feminist Affect, Action, and Production On and Offline
3. Analog Girls in Digital Worlds: Dismantling Binaries for Digital Humanists Who Research Social Media
4. (Cyber)Ethnographies of Contact, Dialogue, Friction: Connecting, Building, Placing, and Doing “Data”
5. Of, By, and For the Internet: New Media Studies and Public Scholarship
6. Women Who Rock: Making Scenes, Building Communities: Convivencia and Archivista Praxis for a Digital Era
7. Decolonizing Digital Humanities in Theory and Practice
8. Interactive Narratives: Addressing Social and Political Trauma through New Media
9. Wear and Care: Feminisms at a Long Maker Table
10. A Glitch in the Tower: Academia, Disability, and Digital Humanities
11. Game Studies for Great Justice
12. Self-Determination in Indigenous Games
Part II Design, Interface, Interaction
13. Making Meaning, Making Culture: How to Think about Technology and Cultural Reproduction
14. Contemporary and Future Spaces for Media Studies and Digital Humanities
15. Finding Fault Lines: An Approach to Speculative Design
16. Game Mechanics, Experience Design, and Affective Play
17. Critical Play and Responsible Design
18. A Call to Action: Embodied Thinking and Human-Computer Interaction Design
19. Wearable Interfaces, Networked Bodies, and Feminist Sleeper Agents
20. Deep Mapping: Space, Place, and Narrative as Urban Interface
21. Smart Things, Smart Subjects: How the “Internet of Things” Enacts Pervasive Media
Part III Mediation, Method, Materiality
22. Approaching Sound
23. Algorhythmics: A Diffractive Approach for Understanding Computation
24. Software Studies Methods
25. Physical Computing, Embodied Practice
26. Turning Practice Inside Out: Digital Humanities and the Eversion
27. Conjunctive and Disjunctive Networks: Affects, Technics, and Arts in the Experience of Relation
28. From “Live” to Real Time: On Future Television Studies
29. ICYMI: Catching Up to the Moving Image Online
30. Images on the Move: Analytics for a Mixed Methods Approach
31. Lost in the Clouds: A Media Theory of the Flight Recorder
32. Scaffolding, Hard and Soft: Critical and Generative Infrastructures
Part IV Remediation, Data, Memory
33. Obsolescence and Innovation in the Age of the Digital
34. Futures of the Book
35. Becoming a Rap Genius: African American Literary Studies and Collaborative Annotation
36. Traversals: A Method of Preservation for Born-Digital Texts
37. New Media Arts: Creativity on the Way to the Archive
38. Apprehending the Past: Augmented Reality, Archives, and Cultural Memory
39. Experiencing Digital Africana Studies: Bringing the Classroom to Life
40. Engagements with Race, Memory, and the Built Environment in South Africa: A Case Study in Digital Humanities
41. Relationships, Not Records: Digital Heritage and the Ethics of Sharing Indigenous Knowledge Online
42. Searching, Mining, and Interpreting Media History’s Big Data
43. The Intimate Lives of Cultural Objects
44. Timescape and Memory: Visualizing Big Data at the 9/11 Memorial Museum
Part V Making, Programming, Hacking
45. Programming as Literacy
46. Expressive Processing: Interpretation and Creation
47. Building Interactive Stories
48. Reading Culture through Code
49. Critical Unmaking: Toward a Queer Computation
50. Making Things to Make Sense of Things: DIY as Research and Practice
51. Environmental Sensing and “Media” as Practice in the Making
52. Approaching Design as Inquiry: Magic, Myth, and Metaphor in Digital Fabrication
Glossary of Acronyms and Initialisms
Glossary of Projects
Index




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